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Re: [fltk.coredev] Building FLTK for iOS

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Re: Building FLTK for iOS Greg Ercolano Oct 25, 2020  
 


As an aside, some considerations I think we'd have to address before even starting an IOS port
is the issue of "sandboxing" on the iphone.

FLTK does have some features that would probably be considered unsafe; file browsers,
preference files (e.g. the Fl_Preferences stuff), and anything that accesses the file system,
I'd imagine.

We'd have to be careful, I think, how we build the library for IOS to prevent the app from accessing
system calls it shouldn't (like system(), fork()/exec()), and may have to provide linking flags that disable
such features in the final compiled lib.

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