fltk::Window Member List

This is the complete list of members for fltk::Window, including all inherited members.
activate()fltk::Widget
active() const fltk::Widget [inline]
active_r() const fltk::Widget
add(Widget &)fltk::Group
fltk::Widget::add(const AssociationType &, void *data)fltk::Widget
add_shortcut(unsigned key)fltk::Widget
add_timeout(float)fltk::Widget
align(unsigned a)fltk::Widget [inline]
all_of(unsigned f) const fltk::Widget [inline]
any_of(unsigned f) const fltk::Widget [inline]
argument(long v)fltk::Widget [inline]
b() const fltk::Rectangle [inline]
baseline_y() const fltk::Rectangle
begin()fltk::Group [inline]
belowmouse() const fltk::Widget
border(bool set)fltk::Window [inline]
borders(Rectangle *r) const fltk::Window
callback(Callback *c, void *p)fltk::Widget [inline]
callback(Callback *c)fltk::Widget [inline]
callback(Callback1 *c, long p=0)fltk::Widget [inline]
center_x() const fltk::Rectangle [inline]
center_y() const fltk::Rectangle [inline]
child(int n) const fltk::Group [inline]
child_of(const Window *w)fltk::Window
children() const fltk::Group [inline]
clear()fltk::Group
clear_border()fltk::Window [inline]
clear_double_buffer()fltk::Window [inline]
clear_flag(unsigned f)fltk::Widget [inline]
contains(const Widget *) const fltk::Widget
fltk::Rectangle::contains(int x, int y) const fltk::Rectangle [inline]
copy_label(const char *c)fltk::Window [inline]
copy_style(const Style *s)fltk::Widget
create()fltk::Window [protected, virtual]
current()fltk::Group [inline, static]
cursor(Cursor *) const fltk::Widget
damage() const fltk::Widget [inline]
deactivate()fltk::Widget
fltk::Group::default_callback(Widget *, void *)fltk::Widget [static]
default_glyphfltk::Widget [static]
default_stylefltk::Window [static]
destroy()fltk::Window [virtual]
do_callback()fltk::Widget [inline]
do_callback(Widget *o, void *arg=0)fltk::Widget [inline]
do_callback(Widget *o, long arg)fltk::Widget [inline]
double_buffer() const fltk::Window [inline]
draw()fltk::Window [virtual]
draw_background() const fltk::Widget
draw_box() const fltk::Widget
draw_child(Widget &) const fltk::Group [protected]
draw_frame() const fltk::Widget
draw_glyph(int, const Rectangle &) const fltk::Widget
draw_label() const fltk::Widget
draw_label(const Rectangle &, Flags) const fltk::Widget
draw_outside_label(Widget &) const fltk::Group [protected]
draw_overlay()fltk::Window [virtual]
drawing_window()fltk::Window [inline, static]
empty() const fltk::Rectangle [inline]
end()fltk::Group [inline]
erase_overlay()fltk::Window
exec(const Window *parent=0, bool grab=false)fltk::Window
find(const Widget *) const fltk::Group
fltk::Widget::find(const AssociationType &, void *data) const fltk::Widget
first()fltk::Window [static]
first(Window *)fltk::Window [static]
fix_old_positions()fltk::Group
flag(unsigned f) const fltk::Widget [inline]
flags() const fltk::Widget [inline]
flags(Flags f)fltk::Widget [inline]
flush()fltk::Window [virtual]
focus_index() const fltk::Group [inline]
focused() const fltk::Widget
foreach(const AssociationType &, AssociationFunctor &) const fltk::Widget
free_backbuffer()fltk::Window
fullscreen()fltk::Window
fullscreen(const Monitor &)fltk::Window
fullscreen_off(int, int, int, int)fltk::Window
get(const AssociationType &) const fltk::Widget
get_absolute_rect(Rectangle *rect) const fltk::Widget
Group(int, int, int, int, const char *=0, bool begin=false)fltk::Group
h() const fltk::Rectangle [inline]
h(int v)fltk::Rectangle [inline]
handle(int)fltk::Window [virtual]
hide()fltk::Widget
horizontal() const fltk::Widget [inline]
hotspot(int x, int y, bool offscreen=false)fltk::Window
hotspot(const Widget *, bool offscreen=false)fltk::Window
iconic() const fltk::Window
iconize()fltk::Window
iconlabel(const char *)fltk::Window
init_sizes()fltk::Group
insert(Widget &, int index)fltk::Group
inset(int d)fltk::Rectangle [inline]
intersect(const Rectangle &r)fltk::Rectangle
invert_flag(unsigned f)fltk::Widget [inline]
is_group() const fltk::Widget [inline]
is_window() const fltk::Widget [inline]
label(const char *)fltk::Window
label(const char *label, const char *iconlabel)fltk::Window
label_shortcut() const fltk::Widget
layout()fltk::Window [virtual]
fltk::Group::layout(const Rectangle &, int layout_damage)fltk::Group [protected]
layout_damage() const fltk::Widget [inline]
layout_damage(uchar c)fltk::Widget [inline]
make_current() const fltk::Widget
make_exec_return(bool)fltk::Window
measure_label(int &, int &) const fltk::Widget
merge(const Rectangle &r)fltk::Rectangle
move(int dx, int dy)fltk::Rectangle [inline]
move_b(int d)fltk::Rectangle [inline]
move_r(int d)fltk::Rectangle [inline]
move_x(int d)fltk::Rectangle [inline]
move_y(int d)fltk::Rectangle [inline]
navigation_key()fltk::Group [static]
next()fltk::Window
not_empty() const fltk::Rectangle [inline]
output() const fltk::Widget [inline]
parent() const fltk::Widget [inline]
position(int x, int y)fltk::Widget
pushed() const fltk::Widget
r() const fltk::Rectangle [inline]
Rectangle()fltk::Rectangle [inline]
Rectangle(int x, int y, int w, int h)fltk::Rectangle [inline]
Rectangle(int w, int h)fltk::Rectangle [inline]
Rectangle(const Rectangle &r)fltk::Rectangle [inline]
Rectangle(const Rectangle &r, int w, int h, int flags=0)fltk::Rectangle [inline]
redraw()fltk::Widget
redraw(uchar c)fltk::Widget
redraw(const Rectangle &)fltk::Widget
redraw_highlight()fltk::Widget
redraw_label()fltk::Widget
redraw_overlay()fltk::Window
relayout()fltk::Widget
remove(int index)fltk::Group
remove(Widget &o)fltk::Group [inline]
fltk::Widget::remove(const AssociationType &, void *data)fltk::Widget
remove_all()fltk::Group
remove_shortcut(unsigned key)fltk::Widget
remove_shortcuts()fltk::Widget
remove_timeout()fltk::Widget
repeat_timeout(float)fltk::Widget
replace(int index, Widget &)fltk::Group
replace(Widget &old, Widget &o)fltk::Group [inline]
resizable() const fltk::Group [inline]
resize(int x, int y, int w, int h)fltk::Widget
resize(int w, int h)fltk::Widget
send(int event)fltk::Widget
set()fltk::Widget [inline]
set(const AssociationType &, void *data)fltk::Widget
fltk::Rectangle::set(int x, int y, int w, int h)fltk::Rectangle [inline]
fltk::Rectangle::set(const Rectangle &r, int w, int h, int flags=0)fltk::Rectangle
set_b(int v)fltk::Rectangle [inline]
set_damage(uchar c)fltk::Widget [inline]
set_double_buffer()fltk::Window [inline]
set_flag(unsigned f)fltk::Widget [inline]
set_flag(unsigned f, bool b)fltk::Widget [inline]
set_horizontal()fltk::Widget [inline]
set_r(int v)fltk::Rectangle [inline]
set_vertical()fltk::Widget [inline]
set_x(int v)fltk::Rectangle [inline]
set_y(int v)fltk::Rectangle [inline]
setonly()fltk::Widget
shortcut() const fltk::Widget
shortcut(unsigned key)fltk::Widget
show()fltk::Window
show(int, char **)fltk::Window
show(const Window *parent)fltk::Window
show_inside(const Window *parent)fltk::Window
shown() const fltk::Window [inline]
size_range(int a, int b, int c=0, int d=0, int e=0, int f=0)fltk::Window [inline]
sizes()fltk::Group [protected]
state() const fltk::Widget [inline]
state(bool)fltk::Widget
system_layout()fltk::Window
take_focus()fltk::Widget
test_label_shortcut() const fltk::Widget
test_shortcut() const fltk::Widget
test_shortcut(bool) const fltk::Widget
throw_focus()fltk::Widget
type() const fltk::Widget [inline]
update_child(Widget &) const fltk::Group [protected]
user_data(void *v)fltk::Widget [inline]
vertical() const fltk::Widget [inline]
visible_r() const fltk::Widget
w() const fltk::Rectangle [inline]
w(int v)fltk::Rectangle [inline]
when(uchar i)fltk::Widget [inline]
Widget(int, int, int, int, const char *=0)fltk::Widget
window() const fltk::Widget
Window(int, int, int, int, const char *=0, bool begin=false)fltk::Window
Window(int, int, const char *=0)fltk::Window
x() const fltk::Rectangle [inline]
x(int v)fltk::Rectangle [inline]
y() const fltk::Rectangle [inline]
y(int v)fltk::Rectangle [inline]
~Group()fltk::Group [virtual]
~Widget()fltk::Widget [virtual]
~Window()fltk::Window [virtual]