47# include "Fl_Gl_Window.H"
65 void (*overlaydisplay)();
66 void (*reshape)(
int w,
int h);
67 void (*keyboard)(
uchar,
int x,
int y);
68 void (*mouse)(
int b,
int state,
int x,
int y);
69 void (*motion)(
int x,
int y);
70 void (*passivemotion)(
int x,
int y);
72 void (*visibility)(int);
73 void (*special)(int,
int x,
int y);
80extern FL_EXPORT
int glut_menu;
83extern FL_EXPORT void (*glut_idle_function)();
84extern FL_EXPORT void (*glut_menustate_function)(int);
85extern FL_EXPORT void (*glut_menustatus_function)(int,int,int);
91FL_EXPORT
void glutInit(
int *argcp,
char **argv);
93FL_EXPORT
void glutInitDisplayMode(
unsigned int mode);
95# define GLUT_RGB FL_RGB
96# define GLUT_RGBA FL_RGB
97# define GLUT_INDEX FL_INDEX
98# define GLUT_SINGLE FL_SINGLE
99# define GLUT_DOUBLE FL_DOUBLE
100# define GLUT_ACCUM FL_ACCUM
101# define GLUT_ALPHA FL_ALPHA
102# define GLUT_DEPTH FL_DEPTH
103# define GLUT_STENCIL FL_STENCIL
104# define GLUT_MULTISAMPLE FL_MULTISAMPLE
105# define GLUT_STEREO FL_STEREO
108FL_EXPORT
void glutInitWindowPosition(
int x,
int y);
110FL_EXPORT
void glutInitWindowSize(
int w,
int h);
112FL_EXPORT
void glutMainLoop();
114FL_EXPORT
int glutCreateWindow(
char *title);
115FL_EXPORT
int glutCreateWindow(
const char *title);
117FL_EXPORT
int glutCreateSubWindow(
int win,
int x,
int y,
int width,
int height);
119FL_EXPORT
void glutDestroyWindow(
int win);
121inline void glutPostRedisplay() {
122 if (glut_window) glut_window->
redraw();
125FL_EXPORT
void glutPostWindowRedisplay(
int win);
127FL_EXPORT
void glutSwapBuffers();
129inline int glutGetWindow() {
130 return glut_window ? glut_window->number : 0;
133FL_EXPORT
void glutSetWindow(
int win);
135inline void glutSetWindowTitle(
char *t) {
136 if (glut_window) glut_window->
label(t);
139inline void glutSetIconTitle(
char *t) {
140 if (glut_window) glut_window->
iconlabel(t);
143inline void glutPositionWindow(
int x,
int y) {
144 if (glut_window) glut_window->
position(x,y);
147inline void glutReshapeWindow(
int w,
int h) {
148 if (glut_window) glut_window->
size(w,h);
151inline void glutPopWindow() {
152 if (glut_window) glut_window->
show();
155inline void glutPushWindow() { }
157inline void glutIconifyWindow() {
158 if (glut_window) glut_window->
iconize();
161inline void glutShowWindow() {
162 if (glut_window) glut_window->
show();
165inline void glutHideWindow() {
166 if (glut_window) glut_window->
hide();
169inline void glutFullScreen() {
173inline void glutSetCursor(
Fl_Cursor cursor) {
174 if (glut_window) glut_window->
cursor(cursor);
178# define GLUT_CURSOR_RIGHT_ARROW ((Fl_Cursor)2)
179# define GLUT_CURSOR_LEFT_ARROW ((Fl_Cursor)67)
180# define GLUT_CURSOR_INFO FL_CURSOR_HAND
181# define GLUT_CURSOR_DESTROY ((Fl_Cursor)45)
182# define GLUT_CURSOR_HELP FL_CURSOR_HELP
183# define GLUT_CURSOR_CYCLE ((Fl_Cursor)26)
184# define GLUT_CURSOR_SPRAY ((Fl_Cursor)63)
185# define GLUT_CURSOR_WAIT FL_CURSOR_WAIT
186# define GLUT_CURSOR_TEXT FL_CURSOR_INSERT
187# define GLUT_CURSOR_CROSSHAIR FL_CURSOR_CROSS
188# define GLUT_CURSOR_UP_DOWN FL_CURSOR_NS
189# define GLUT_CURSOR_LEFT_RIGHT FL_CURSOR_WE
190# define GLUT_CURSOR_TOP_SIDE FL_CURSOR_N
191# define GLUT_CURSOR_BOTTOM_SIDE FL_CURSOR_S
192# define GLUT_CURSOR_LEFT_SIDE FL_CURSOR_W
193# define GLUT_CURSOR_RIGHT_SIDE FL_CURSOR_E
194# define GLUT_CURSOR_TOP_LEFT_CORNER FL_CURSOR_NW
195# define GLUT_CURSOR_TOP_RIGHT_CORNER FL_CURSOR_NE
196# define GLUT_CURSOR_BOTTOM_RIGHT_CORNER FL_CURSOR_SE
197# define GLUT_CURSOR_BOTTOM_LEFT_CORNER FL_CURSOR_SW
198# define GLUT_CURSOR_INHERIT FL_CURSOR_DEFAULT
199# define GLUT_CURSOR_NONE FL_CURSOR_NONE
200# define GLUT_CURSOR_FULL_CROSSHAIR FL_CURSOR_CROSS
202inline void glutWarpPointer(
int,
int) { }
204inline void glutEstablishOverlay() {
208inline void glutRemoveOverlay() {
212inline void glutUseLayer(GLenum layer) {
218enum {GLUT_NORMAL, GLUT_OVERLAY};
220inline void glutPostOverlayRedisplay() {
224inline void glutShowOverlay() {
228inline void glutHideOverlay() {
232FL_EXPORT
int glutCreateMenu(
void (*)(
int));
234FL_EXPORT
void glutDestroyMenu(
int menu);
236inline int glutGetMenu() {
return glut_menu;}
238inline void glutSetMenu(
int m) {glut_menu = m;}
240FL_EXPORT
void glutAddMenuEntry(
const char *label,
int value);
242FL_EXPORT
void glutAddSubMenu(
char *label,
int submenu);
244FL_EXPORT
void glutChangeToMenuEntry(
int item,
char *labela,
int value);
246FL_EXPORT
void glutChangeToSubMenu(
int item,
char *label,
int submenu);
248FL_EXPORT
void glutRemoveMenuItem(
int item);
250inline void glutAttachMenu(
int b) {
251 if (glut_window) glut_window->menu[b] = glut_menu;
254inline void glutDetachMenu(
int b) {
255 if (glut_window) glut_window->menu[b] = 0;
258inline void glutDisplayFunc(
void (*f)()) {
259 if (glut_window) glut_window->display = f;
262inline void glutReshapeFunc(
void (*f)(
int w,
int h)) {
263 if (glut_window) glut_window->reshape = f;
266inline void glutKeyboardFunc(
void (*f)(
uchar key,
int x,
int y)) {
267 if (glut_window) glut_window->keyboard = f;
270inline void glutMouseFunc(
void (*f)(
int b,
int state,
int x,
int y)) {
271 if (glut_window) glut_window->mouse = f;
274# define GLUT_LEFT_BUTTON 0
275# define GLUT_MIDDLE_BUTTON 1
276# define GLUT_RIGHT_BUTTON 2
280inline void glutMotionFunc(
void (*f)(
int x,
int y)) {
281 if (glut_window) glut_window->motion = f;
284inline void glutPassiveMotionFunc(
void (*f)(
int x,
int y)) {
285 if (glut_window) glut_window->passivemotion = f;
288inline void glutEntryFunc(
void (*f)(
int s)) {
289 if (glut_window) glut_window->entry = f;
292enum {GLUT_LEFT, GLUT_ENTERED};
294inline void glutVisibilityFunc(
void (*f)(
int s)) {
295 if (glut_window) glut_window->visibility = f;
297enum {GLUT_NOT_VISIBLE, GLUT_VISIBLE};
299FL_EXPORT
void glutIdleFunc(
void (*f)());
301inline void glutTimerFunc(
unsigned int msec,
void (*f)(
int),
int value) {
305inline void glutMenuStateFunc(
void (*f)(
int state)) {
306 glut_menustate_function = f;}
308inline void glutMenuStatusFunc(
void (*f)(
int status,
int x,
int y)) {
309 glut_menustatus_function = f;}
310enum {GLUT_MENU_NOT_IN_USE, GLUT_MENU_IN_USE};
312inline void glutSpecialFunc(
void (*f)(
int key,
int x,
int y)) {
313 if (glut_window) glut_window->special = f;
316# define GLUT_KEY_F1 1
317# define GLUT_KEY_F2 2
318# define GLUT_KEY_F3 3
319# define GLUT_KEY_F4 4
320# define GLUT_KEY_F5 5
321# define GLUT_KEY_F6 6
322# define GLUT_KEY_F7 7
323# define GLUT_KEY_F8 8
324# define GLUT_KEY_F9 9
325# define GLUT_KEY_F10 10
326# define GLUT_KEY_F11 11
327# define GLUT_KEY_F12 12
329# define GLUT_KEY_LEFT FL_Left
330# define GLUT_KEY_UP FL_Up
331# define GLUT_KEY_RIGHT FL_Right
332# define GLUT_KEY_DOWN FL_Down
333# define GLUT_KEY_PAGE_UP FL_Page_Up
334# define GLUT_KEY_PAGE_DOWN FL_Page_Down
335# define GLUT_KEY_HOME FL_Home
336# define GLUT_KEY_END FL_End
337# define GLUT_KEY_INSERT FL_Insert
353inline void glutOverlayDisplayFunc(
void (*f)()) {
354 if (glut_window) glut_window->overlaydisplay = f;
372FL_EXPORT
int glutGet(GLenum type);
374 GLUT_RETURN_ZERO = 0,
383 GLUT_DISPLAY_MODE_POSSIBLE,
386 GLUT_INIT_WINDOW_WIDTH,
387 GLUT_INIT_WINDOW_HEIGHT,
388 GLUT_INIT_DISPLAY_MODE,
389 GLUT_WINDOW_BUFFER_SIZE,
398# define GLUT_WINDOW_STENCIL_SIZE GL_STENCIL_BITS
399# define GLUT_WINDOW_DEPTH_SIZE GL_DEPTH_BITS
400# define GLUT_WINDOW_RED_SIZE GL_RED_BITS
401# define GLUT_WINDOW_GREEN_SIZE GL_GREEN_BITS
402# define GLUT_WINDOW_BLUE_SIZE GL_BLUE_BITS
403# define GLUT_WINDOW_ALPHA_SIZE GL_ALPHA_BITS
404# define GLUT_WINDOW_ACCUM_RED_SIZE GL_ACCUM_RED_BITS
405# define GLUT_WINDOW_ACCUM_GREEN_SIZE GL_ACCUM_GREEN_BITS
406# define GLUT_WINDOW_ACCUM_BLUE_SIZE GL_ACCUM_BLUE_BITS
407# define GLUT_WINDOW_ACCUM_ALPHA_SIZE GL_ACCUM_ALPHA_BITS
408# define GLUT_WINDOW_DOUBLEBUFFER GL_DOUBLEBUFFER
409# define GLUT_WINDOW_RGBA GL_RGBA
410# define GLUT_WINDOW_COLORMAP_SIZE GL_INDEX_BITS
411# ifdef GL_SAMPLES_SGIS
412# define GLUT_WINDOW_NUM_SAMPLES GL_SAMPLES_SGIS
414# define GLUT_WINDOW_NUM_SAMPLES GLUT_RETURN_ZERO
416# define GLUT_WINDOW_STEREO GL_STEREO
418# define GLUT_HAS_KEYBOARD 600
419# define GLUT_HAS_MOUSE 601
420# define GLUT_HAS_SPACEBALL 602
421# define GLUT_HAS_DIAL_AND_BUTTON_BOX 603
422# define GLUT_HAS_TABLET 604
423# define GLUT_NUM_MOUSE_BUTTONS 605
424# define GLUT_NUM_SPACEBALL_BUTTONS 606
425# define GLUT_NUM_BUTTON_BOX_BUTTONS 607
426# define GLUT_NUM_DIALS 608
427# define GLUT_NUM_TABLET_BUTTONS 609
428FL_EXPORT
int glutDeviceGet(GLenum type);
431# define GLUT_ACTIVE_SHIFT FL_SHIFT
432# define GLUT_ACTIVE_CTRL FL_CTRL
433# define GLUT_ACTIVE_ALT FL_ALT
435inline int glutGetModifiers() {
436 return Fl::event_state() & (GLUT_ACTIVE_SHIFT | GLUT_ACTIVE_CTRL | GLUT_ACTIVE_ALT);
439FL_EXPORT
int glutLayerGet(GLenum);
440# define GLUT_OVERLAY_POSSIBLE 800
443# define GLUT_TRANSPARENT_INDEX 803
444# define GLUT_NORMAL_DAMAGED 804
445# define GLUT_OVERLAY_DAMAGED 805
448typedef void (*GLUTproc)();
451FL_EXPORT GLUTproc glutGetProcAddress(
const char *procName);
478 glutBitmap9By15, glutBitmap8By13, glutBitmapTimesRoman10,
479 glutBitmapTimesRoman24, glutBitmapHelvetica10, glutBitmapHelvetica12,
480 glutBitmapHelvetica18;
481# define GLUT_BITMAP_9_BY_15 (&glutBitmap9By15)
482# define GLUT_BITMAP_8_BY_13 (&glutBitmap8By13)
483# define GLUT_BITMAP_TIMES_ROMAN_10 (&glutBitmapTimesRoman10)
484# define GLUT_BITMAP_TIMES_ROMAN_24 (&glutBitmapTimesRoman24)
485# define GLUT_BITMAP_HELVETICA_10 (&glutBitmapHelvetica10)
486# define GLUT_BITMAP_HELVETICA_12 (&glutBitmapHelvetica12)
487# define GLUT_BITMAP_HELVETICA_18 (&glutBitmapHelvetica18)
489FL_EXPORT
void glutBitmapCharacter(
void *font,
int character);
490FL_EXPORT
int glutBitmapHeight(
void *font);
491FL_EXPORT
int glutBitmapLength(
void *font,
const unsigned char *
string);
492FL_EXPORT
void glutBitmapString(
void *font,
const unsigned char *
string);
493FL_EXPORT
int glutBitmapWidth(
void *font,
int character);
495FL_EXPORT
int glutExtensionSupported(
char *name);
521# define GLUT_STROKE_ROMAN (&glutStrokeRoman)
522# define GLUT_STROKE_MONO_ROMAN (&glutStrokeMonoRoman)
524FL_EXPORT
void glutStrokeCharacter(
void *font,
int character);
525FL_EXPORT GLfloat glutStrokeHeight(
void *font);
526FL_EXPORT
int glutStrokeLength(
void *font,
const unsigned char *
string);
527FL_EXPORT
void glutStrokeString(
void *font,
const unsigned char *
string);
528FL_EXPORT
int glutStrokeWidth(
void *font,
int character);
531FL_EXPORT
void glutWireSphere(GLdouble radius, GLint slices, GLint stacks);
532FL_EXPORT
void glutSolidSphere(GLdouble radius, GLint slices, GLint stacks);
533FL_EXPORT
void glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
534FL_EXPORT
void glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
535FL_EXPORT
void glutWireCube(GLdouble size);
536FL_EXPORT
void glutSolidCube(GLdouble size);
537FL_EXPORT
void glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
538FL_EXPORT
void glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
539FL_EXPORT
void glutWireDodecahedron();
540FL_EXPORT
void glutSolidDodecahedron();
541FL_EXPORT
void glutWireTeapot(GLdouble size);
542FL_EXPORT
void glutSolidTeapot(GLdouble size);
543FL_EXPORT
void glutWireOctahedron();
544FL_EXPORT
void glutSolidOctahedron();
545FL_EXPORT
void glutWireTetrahedron();
546FL_EXPORT
void glutSolidTetrahedron();
547FL_EXPORT
void glutWireIcosahedron();
548FL_EXPORT
void glutSolidIcosahedron();
int Fl_Font
A font number is an index into the internal font table.
Definition Enumerations.H:1044
Fl_Cursor
The following constants define the mouse cursors that are available in FLTK.
Definition Enumerations.H:1261
int Fl_Fontsize
Size of a font in pixels.
Definition Enumerations.H:1073
The Fl_Gl_Window widget sets things up so OpenGL works.
Definition Fl_Gl_Window.H:56
void make_overlay_current()
Selects the OpenGL context for the widget's overlay.
Definition Fl_Gl_Overlay.cxx:69
void make_current()
The make_current() method selects the OpenGL context for the widget.
Definition Fl_Gl_Window.cxx:117
void hide() FL_OVERRIDE
Hides the window and destroys the OpenGL context.
Definition Fl_Gl_Window.cxx:325
void draw() FL_OVERRIDE
Draws the Fl_Gl_Window.
Definition Fl_Gl_Window.cxx:502
void hide_overlay()
Hides the window if it is not this window, does nothing in Windows.
Definition Fl_Gl_Overlay.cxx:75
void show() FL_OVERRIDE
Makes a widget visible.
Definition Fl_Gl_Window.cxx:70
void redraw_overlay()
Causes draw_overlay() to be called at a later time.
Definition Fl_Gl_Overlay.cxx:56
int handle(int) FL_OVERRIDE
Handle some FLTK events as needed.
Definition Fl_Gl_Window.cxx:511
GLUT is emulated using this window class and these static variables (plus several more static variabl...
Definition glut.H:53
const char * iconlabel() const
See void Fl_Window::iconlabel(const char*)
Definition Fl_Window.H:353
void iconize()
Iconifies the window.
Definition Fl_Window_iconize.cxx:20
void cursor(Fl_Cursor)
Changes the cursor for this window.
Definition fl_cursor.cxx:122
void fullscreen()
Makes the window completely fill one or more screens, without any window manager border visible.
Definition Fl_Window_fullscreen.cxx:38
const char * label() const
See void Fl_Window::label(const char*)
Definition Fl_Window.H:351
static void add_timeout(double t, Fl_Timeout_Handler cb, void *data=0)
Adds a one-shot timeout callback.
Definition Fl.cxx:275
#define FL_OVERRIDE
This macro makes it safe to use the C++11 keyword override with older compilers.
Definition fl_attr.h:46
unsigned char uchar
unsigned char
Definition fl_types.h:30
This file defines wrapper functions for OpenGL in FLTK.
static int event_state()
Returns the keyboard and mouse button states of the last event.
Definition Fl.H:723
fltk glut font/size attributes used in the glutXXX functions
Definition glut.H:475