24#include "Fl_Valuator.H"
28#define FL_NORMAL_DIAL 0
52 void draw(
int X,
int Y,
int W,
int H);
53 int handle(
int event,
int X,
int Y,
int W,
int H);
63 Fl_Dial(
int x,
int y,
int w,
int h,
const char *l = 0);
78 void angles(
short a,
short b) {a1 = a; a2 = b;}
void angle1(short a)
See short angle1() const.
Definition Fl_Dial.H:72
short angle2() const
See short angle1() const.
Definition Fl_Dial.H:74
void angles(short a, short b)
See short angle1() const.
Definition Fl_Dial.H:78
Fl_Dial(int x, int y, int w, int h, const char *l=0)
Creates a new Fl_Dial widget using the given position, size, and label string.
Definition Fl_Dial.cxx:144
short angle1() const
Sets Or gets the angles used for the minimum and maximum values.
Definition Fl_Dial.H:70
void angle2(short a)
See short angle1() const.
Definition Fl_Dial.H:76
Fl_Valuator(int X, int Y, int W, int H, const char *L)
Creates a new Fl_Valuator widget using the given position, size, and label string.
Definition Fl_Valuator.cxx:26
#define FL_OVERRIDE
This macro makes it safe to use the C++11 keyword override with older compilers.
Definition fl_attr.h:46