[ Return to Articles | Show Comments | Submit Comment ]
Article #1832: FLTK 1.4.x Weekly Snapshot (master)
Created at 00:05 Sep 30, 2022 by WebsiteCron
A new weekly snapshot of FLTK 1.4.x (master) is now available on the download page:
Git revision (commit): 63dcdcec
Albrecht Schlosser (2):
Fix build process of PDF docs on macOS and update .gitignore
Add GitHub Issue Templates
Gonzalo Garramuño (1):
Fixes incorrect install of fluid in macOS Applications directory.
Greg Ercolano (1):
Updated fltk logo for docs and help_dialog using logo from the website.
Fix Fl_X11_Window_Driver::fullscreen_on() and Fl_X11_Window_Driver::fullscreen_off().
GL3 support under X11: ask for compatibility profile if possible.
GL3 for macOS platform: allow creation of GL1 and GL3 contexts by an app.
Add cross-platform support for adding widgets to an OpenGL3-based Fl_Gl_Window.
Fix crash under macOS 13 Ventura public beta 6 when closing menu window. Bizarrely, an NSMouseEntered event arrives returning nil to [event window]!
Replace all calls to sprintf() by calls to snprintf().
Simpler code to support FLTK widgets in macOS OpenGL 3 windows. Also, the application-level code to add widgets to a GL3 window becomes platform-independent.
Use PR #507 by @ggarra13 to fix issue #85.
Remove use of class Fl_Window_Driver inside libfltk_gl
macOS: add necessary setWantsBestResolutionOpenGLSurface:YES message.
macOS: support of FLTK widgets in OpenGL 3 windows - cont'd. This code is OK under macOS 10 9 and 13.
Support of FLTK widgets in OpenGL 3 windows - cont'd. This commit allows to switch between FL_DOUBLE / FL_SINGLE modes in widget-containing GL3 windows. Demo program examples/OpenGL3test is modified to show FLTK widgets even if the platform does not support OpenGL 3.
Doc: more details about installation of GLEW.
macOS platform: rename Fl_Cocoa_Gl_Window_Driver.cxx to .mm
macOS: support FL_Up,FL_Down,FL_Left,FL_Right system menu item shortcuts
[ Download | Home Page | Listing ]
[ Submit Comment ]