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STR #115
Application: | FLTK Library |
Status: | 1 - Closed w/Resolution |
Priority: | 4 - High, e.g. key functionality not working |
Scope: | 3 - Applies to all machines and operating systems |
Subsystem: | Core Library |
Summary: | Fl::background() ineffective when Fl::scheme("plastic") in effect |
Version: | 1.1.3 |
Created By: | greg.ercolano |
Assigned To: | mike |
Fix Version: | 1.1.4rc2 |
Update Notification: | |
Trouble Report Files:
No files
Trouble Report Comments:
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#1 | greg.ercolano 23:57 Jul 26, 2003 |
| Redhat 9.0 and Windows 2k.
The following code under linux shows changing the Fl::background(r,g,b) has no effect when Fl::scheme("plastic") is in effect. Background should be redish (in this example), but the 'ticking' is the same gray it always is.
---- snip #include <FL/Fl.H> #include <FL/Fl_Window.H> int main() { Fl::scheme("plastic"); Fl::background(255,0,0); // very red Fl_Window win(400, 100, "woo"); win.show(); return(Fl::run()); } ---- snip
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#2 | mike 18:59 Jul 28, 2003 |
| Fixed in CVS for 1.1.4rc2.
Please note: you MUST call background() before scheme() to get the proper colors since scheme() initializes the tile image using the current background. | |
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