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First, you can easily compile the main.cpp file with fltk-config --use-gl.
The bug seems to get triggered on a resize on a timeout when it fills the full screen.
You may need to adjust the renderSize variable if your screen is big.
Here's what I see on my Macbook Pro with tags I posted before:
OK:
macos_ok.png (view on web)
BAD:
macos_bad.png (view on web)
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