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Re: [fltk.opengl] Re: How to draw 'fixed' text in OpenGL windows

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Re: Re: How to draw 'fixed' text in OpenGL windows Greg Ercolano Mar 03, 2006  
 
Doesn't it work to just draw all the geometry first,
then push an identity matrix and draw the text after?

Here's a complete example that shows drawing text on both
the object and a fixed screen location:
http://seriss.com/people/erco/fltk/#OpenGlTextOn3D

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