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[fltk.general] Idle function for OpenGL scene?

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Idle function for OpenGL scene? Furqan Ullah Jan 13, 2014  
 
I have created a OpenGL window using Fl_Gl_Window. There are two function thats helps to draw something.. draw(), and redraw(). But I want to animate the opengl scene, I wonder where the Idle function for that similar like glutIdleFunc()?

Is there any Idle function for opengl scene? or Do I have to create ? How can I do this?

Thanks.

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