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Re: [fltk.coredev] Using NVidia's libEGL instead of Mesa's libEGL

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Re: Using NVidia's libEGL instead of Mesa's libEGL Gonzalo Garramuno 00:08 Apr 30  
 

> El 30 abr 2024, a las 04:00, Manolo <manolo.gouy@gmail.com> escribió:
> 
> Can you determine a list of Ubuntu packages and link command switches
> that produce an executable using NVidia's EGL lib? Then, Albrecht should be able to tell you how
> to get the same result using CMake to build a full size FLTK client app.ç

The command I used to link the nvidia library was easy.  I did:

find_library( EGL NAMES EGL_nvidia EGL )

target_link_libraries( TARGET mrv2 LIBRARIES EGL )

That links directly to the NVidia EGL library, but it is not portable to other graphics cards.

Supposedly GLVND is the solution, but cannot get it to work.  I am on my Mac now, and won’t be able to check till later this evening.


—
Gonzalo Garramuno
ggarra13@gmail.com




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