FLTK logo

[fltk.coredev] Wayland handling of OpenGL alpha channel is incorrect (bug or unfortunate feature?)

FLTK matrix user chat room
(using Element browser app)   FLTK gitter user chat room   GitHub FLTK Project   FLTK News RSS Feed  
  FLTK Apps      FLTK Library      Forums      Links     Login 
 All Forums  |  Back to fltk.coredev  ]
 
Previous Message ]New Message | Reply ]Next Message ]

Wayland handling of OpenGL alpha channel is incorrect (bug or unfortunate feature?) Gonzalo Garramuño 09:15 Apr 20  
  I was able to reproduce the Wayland transparency issue in a simple test.  Find it attached.

Let me know if you want me to open an issue for it.

--
Gonzalo Garramuño
ggarra13@gmail.com

--
You received this message because you are subscribed to the Google Groups "fltk.coredev" group.
To unsubscribe from this group and stop receiving emails from it, send an email to fltkcoredev+unsubscribe@googlegroups.com.
To view this discussion on the web visit https://groups.google.com/d/msgid/fltkcoredev/7328a8cb-46ea-465c-b827-6587878ba6a9%40gmail.com.
Direct Link to Message ]
 
     
Previous Message ]New Message | Reply ]Next Message ]
 
 

Comments are owned by the poster. All other content is copyright 1998-2024 by Bill Spitzak and others. This project is hosted by The FLTK Team. Please report site problems to 'erco@seriss.com'.