Plastic and normal Fl::scheme()s.
A combination of the input widget and a menu button.
The user can either type into the input area, or use the
menu button chooser on the right, which loads the input area
with predefined text. Normally it is drawn with an inset box
and a white background.
The application can directly access both the input and menu
widgets directly, using the menubutton()
and input() accessor methods.
Creates a new Fl_Input_Choice widget using the given position, size,
and label string.
Destroys the widget and any value associated with it.
Adds an item to the menu.
Removes all items from the menu.
Returns a reference to the internal Fl_Input widget.
Gets or sets the Fl_Menu_Item array used for the menu.
Returns a reference to the internal Fl_Menu_Button widget.
Sets or returns the input widget's current contents. The
second form sets the contents using the index into the menu
which you can set as an integer. Setting the value effectively
'chooses' this menu item, and sets it as the new input text,
deleting the previous text.
From greg.ercolano, 02:54 Jan 31, 2007 (score=3)
Fl_Input_Choice was added in FLTK 1.1.7, so you no longer have to download it from my website as a separate widget.
Note too that there's a simple test program in the fltk test directory, eg. fltk/test/input_choice.cxx.
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