The Fl_Double_Window class provides a double-buffered window.
If possible this will use the X double buffering extension (Xdbe). If
not, it will draw the window data into an off-screen pixmap, and then
copy it to the on-screen window.
It is highly recommended that you put the following code before the
first show() of any window in your program:
This makes sure you can use Xdbe on servers where double buffering
does not exist for every visual.
Creates a new Fl_Double_Window widget using the given
position, size, and label (title) string.
The destructor also deletes all the children. This allows a
whole tree to be deleted at once, without having to keep a pointer to
all the children in the user code.
From Thomas Geijtenbeek, 14:12 Feb 11, 2003 (score=1)
The pixmap() method does not seem to be implemented, at least not under WIN32...
[ Reply ]
From Zax, 17:38 Sep 03, 2003 (score=3)
Hey mr. Geijtenbeek...
nice to see you are still an active programmer.
funny that we bump into the same discussion page...
(and sorry for abusing the discussion page for this personal issue)
[ Reply ]