|void||_draw (const Rectangle &) const|
|void||_measure (int &w, int &h) const|
|TiledImage (Symbol *i)|
Draws the image supplied to it's constructor repeatedly to cover the area provided to draw(). Clips the images as necessary to fit them in the rectangle.
A pointer to the image must be provided to the constructor. If it is null then the TiledImage draws nothing.
|void TiledImage::_draw||(||const Rectangle &||r||)|| const
Repeatedly draws the image to fill the area, putting the top-left corner at x,y. This checks the current clip region and does minimal drawing of only the visible portions of the image.
|void TiledImage::_measure||(||int &||w,|
Returns w and h unchanged, indicating that it can draw any size of rectangle, with no preference.
Reimplemented from fltk::Symbol.