fltk::TextDisplay Member List

This is the complete list of members for fltk::TextDisplay, including all inherited members.
activate()fltk::Widget
active() const fltk::Widget [inline]
active_r() const fltk::Widget
add(Widget &)fltk::Group
fltk::Widget::add(const AssociationType &, void *data)fltk::Widget
add_shortcut(unsigned key)fltk::Widget
add_timeout(float)fltk::Widget
align(unsigned a)fltk::Widget [inline]
all_of(unsigned f) const fltk::Widget [inline]
any_of(unsigned f) const fltk::Widget [inline]
append(const char *text)fltk::TextDisplay [inline]
argument(long v)fltk::Widget [inline]
b() const fltk::Rectangle [inline]
baseline_y() const fltk::Rectangle
begin()fltk::Group [inline]
belowmouse() const fltk::Widget
buffer(TextBuffer *buf)fltk::TextDisplay
buffer(TextBuffer &buf)fltk::TextDisplay [inline]
buffer()fltk::TextDisplay [inline]
buffer() const fltk::TextDisplay [inline]
callback(Callback *c, void *p)fltk::Widget [inline]
callback(Callback *c)fltk::Widget [inline]
callback(Callback1 *c, long p=0)fltk::Widget [inline]
center_x() const fltk::Rectangle [inline]
center_y() const fltk::Rectangle [inline]
child(int n) const fltk::Group [inline]
children() const fltk::Group [inline]
clear()fltk::Group
clear_flag(unsigned f)fltk::Widget [inline]
contains(const Widget *) const fltk::Widget
fltk::Rectangle::contains(int x, int y) const fltk::Rectangle [inline]
copy_label(const char *a)fltk::Widget
copy_style(const Style *s)fltk::Widget
current()fltk::Group [inline, static]
cursor(Cursor *) const fltk::Widget
cursor_color() const fltk::TextDisplay [inline]
cursor_color(Color n)fltk::TextDisplay [inline]
cursor_on() const fltk::TextDisplay [inline]
cursor_style(int style)fltk::TextDisplay
damage() const fltk::Widget [inline]
deactivate()fltk::Widget
default_callback(Widget *, void *)fltk::Widget [static]
default_glyphfltk::Widget [static]
do_callback()fltk::Widget [inline]
do_callback(Widget *o, void *arg=0)fltk::Widget [inline]
do_callback(Widget *o, long arg)fltk::Widget [inline]
draw()fltk::TextDisplay [virtual]
draw_background() const fltk::Widget
draw_box() const fltk::Widget
draw_child(Widget &) const fltk::Group [protected]
draw_frame() const fltk::Widget
draw_glyph(int, const Rectangle &) const fltk::Widget
draw_label() const fltk::Widget
draw_label(const Rectangle &, Flags) const fltk::Widget
draw_outside_label(Widget &) const fltk::Group [protected]
empty() const fltk::Rectangle [inline]
end()fltk::Group [inline]
find(const Widget *) const fltk::Group
fltk::Widget::find(const AssociationType &, void *data) const fltk::Widget
find_next_char(int pos)fltk::TextDisplay
find_prev_char(int pos)fltk::TextDisplay
fix_old_positions()fltk::Group
flag(unsigned f) const fltk::Widget [inline]
flags() const fltk::Widget [inline]
flags(Flags f)fltk::Widget [inline]
focus_index() const fltk::Group [inline]
focused() const fltk::Widget
foreach(const AssociationType &, AssociationFunctor &) const fltk::Widget
get(const AssociationType &) const fltk::Widget
get_absolute_rect(Rectangle *rect) const fltk::Widget
Group(int, int, int, int, const char *=0, bool begin=false)fltk::Group
h() const fltk::Rectangle [inline]
h(int v)fltk::Rectangle [inline]
handle(int e)fltk::TextDisplay [virtual]
hide()fltk::Widget
hide_cursor()fltk::TextDisplay [inline]
highlight_data(TextBuffer *styleBuffer, StyleTableEntry *styleTable, int nStyles, char unfinishedStyle, UnfinishedStyleCb unfinishedHighlightCB, void *cbArg)fltk::TextDisplay
hor_offset() const fltk::TextDisplay [inline]
horizontal() const fltk::Widget [inline]
in_selection(int x, int y)fltk::TextDisplay
init_sizes()fltk::Group
insert(const char *text)fltk::TextDisplay
fltk::Group::insert(Widget &, int index)fltk::Group
insert_position(int newPos)fltk::TextDisplay
insert_position() const fltk::TextDisplay [inline]
inset(int d)fltk::Rectangle [inline]
intersect(const Rectangle &r)fltk::Rectangle
invert_flag(unsigned f)fltk::Widget [inline]
is_group() const fltk::Widget [inline]
is_window() const fltk::Widget [inline]
label(const char *a)fltk::Widget
label_shortcut() const fltk::Widget
layout()fltk::TextDisplay [virtual]
fltk::Group::layout(const Rectangle &, int layout_damage)fltk::Group [protected]
layout_damage() const fltk::Widget [inline]
layout_damage(uchar c)fltk::Widget [inline]
line_end(int pos, bool start_pos_is_line_start=false)fltk::TextDisplay
line_start(int pos)fltk::TextDisplay
linenumber_width(int width)fltk::TextDisplay
linenumber_width() const fltk::TextDisplay [inline]
make_current() const fltk::Widget
measure_label(int &, int &) const fltk::Widget
merge(const Rectangle &r)fltk::Rectangle
move(int dx, int dy)fltk::Rectangle [inline]
move_b(int d)fltk::Rectangle [inline]
move_down()fltk::TextDisplay
move_left()fltk::TextDisplay
move_r(int d)fltk::Rectangle [inline]
move_right()fltk::TextDisplay
move_up()fltk::TextDisplay
move_x(int d)fltk::Rectangle [inline]
move_y(int d)fltk::Rectangle [inline]
navigation_key()fltk::Group [static]
next_word(void)fltk::TextDisplay
not_empty() const fltk::Rectangle [inline]
output() const fltk::Widget [inline]
overstrike(const char *text)fltk::TextDisplay
parent() const fltk::Widget [inline]
position(int x, int y)fltk::Widget
position_to_xy(int pos, int *X, int *Y)fltk::TextDisplay
previous_word(void)fltk::TextDisplay
pushed() const fltk::Widget
r() const fltk::Rectangle [inline]
Rectangle()fltk::Rectangle [inline]
Rectangle(int x, int y, int w, int h)fltk::Rectangle [inline]
Rectangle(int w, int h)fltk::Rectangle [inline]
Rectangle(const Rectangle &r)fltk::Rectangle [inline]
Rectangle(const Rectangle &r, int w, int h, int flags=0)fltk::Rectangle [inline]
redisplay_range(int start, int end)fltk::TextDisplay
redraw()fltk::Widget
redraw(uchar c)fltk::Widget
redraw(const Rectangle &)fltk::Widget
redraw_highlight()fltk::Widget
redraw_label()fltk::Widget
relayout()fltk::Widget
remove(int index)fltk::Group
remove(Widget &o)fltk::Group [inline]
fltk::Widget::remove(const AssociationType &, void *data)fltk::Widget
remove_all()fltk::Group
remove_shortcut(unsigned key)fltk::Widget
remove_shortcuts()fltk::Widget
remove_timeout()fltk::Widget
repeat_timeout(float)fltk::Widget
replace(int index, Widget &)fltk::Group
replace(Widget &old, Widget &o)fltk::Group [inline]
resizable() const fltk::Group [inline]
resize(int x, int y, int w, int h)fltk::Widget
resize(int w, int h)fltk::Widget
scroll(int topLineNum, int horizOffset)fltk::TextDisplay
send(int event)fltk::Widget
set()fltk::Widget [inline]
set(const AssociationType &, void *data)fltk::Widget
fltk::Rectangle::set(int x, int y, int w, int h)fltk::Rectangle [inline]
fltk::Rectangle::set(const Rectangle &r, int w, int h, int flags=0)fltk::Rectangle
set_b(int v)fltk::Rectangle [inline]
set_damage(uchar c)fltk::Widget [inline]
set_flag(unsigned f)fltk::Widget [inline]
set_flag(unsigned f, bool b)fltk::Widget [inline]
set_horizontal()fltk::Widget [inline]
set_r(int v)fltk::Rectangle [inline]
set_vertical()fltk::Widget [inline]
set_x(int v)fltk::Rectangle [inline]
set_y(int v)fltk::Rectangle [inline]
setonly()fltk::Widget
shortcut() const fltk::Widget
shortcut(unsigned key)fltk::Widget
show()fltk::Widget
show_cursor(bool b=true)fltk::TextDisplay
show_insert_position()fltk::TextDisplay
sizes()fltk::Group [protected]
state() const fltk::Widget [inline]
state(bool)fltk::Widget
take_focus()fltk::Widget
test_label_shortcut() const fltk::Widget
test_shortcut() const fltk::Widget
test_shortcut(bool) const fltk::Widget
throw_focus()fltk::Widget
top_line() const fltk::TextDisplay [inline]
type() const fltk::Widget [inline]
update_child(Widget &) const fltk::Group [protected]
user_data(void *v)fltk::Widget [inline]
vertical() const fltk::Widget [inline]
visible_lines() const fltk::TextDisplay [inline]
visible_r() const fltk::Widget
w() const fltk::Rectangle [inline]
w(int v)fltk::Rectangle [inline]
when(uchar i)fltk::Widget [inline]
Widget(int, int, int, int, const char *=0)fltk::Widget
window() const fltk::Widget
word_end(int pos)fltk::TextDisplay [inline]
word_start(int pos)fltk::TextDisplay [inline]
wrap_mode(bool wrap, int wrap_margin=0)fltk::TextDisplay
x() const fltk::Rectangle [inline]
x(int v)fltk::Rectangle [inline]
xy_to_position(int X, int Y, int PosType=CHARACTER_POS)fltk::TextDisplay
xy_to_rowcol(int X, int Y, int *row, int *column, int PosType=CHARACTER_POS)fltk::TextDisplay
y() const fltk::Rectangle [inline]
y(int v)fltk::Rectangle [inline]
~Group()fltk::Group [virtual]
~Widget()fltk::Widget [virtual]